Bachelor of Arts (Hons) Game Design

(R2/213/6/0134)06/20(A10915)

Students who aspire to create digital games and unleash their creativity via the PC, mobile and game console platforms can choose the game art & design path or the game programming & technology path. This programme concentrates on the art and design aspects of game creation with some coverage of fundamental game programming. Students will learn a wide range of skills needed to work in the game industry. These include 2D conceptualisation, illustration, imaging to 3D modeling and animation, game engines as well as fundamental programing along with storytelling, game design, level design and game mechanics to name a few.

Duration of Study: 3 years

Career Opportunities 

Graduates of this course will be able to work in positions such as Game Producer, Games Designer, Game Artist, Game Animator, Music and Sound Editor for Games. 

Programme Educational Objectives 

The objectives of the Bachelor of Arts (Hons) Game Design programme are as follows: 

PEO1

Contribute towards the growth and development of the digital entertainment industry through the application of game design knowledge and skills.

PEO2

Demonstrate technical competency and numerical techniques in the development and production of innovative and immersive digital entertainment products

PEO3

Demonstrate ability to work professionally and ethically with team members and exhibit interpersonal and leadership skills in handling work challenges related to the development of digital entertainment products.

PEO4

Exhibit entrepreneurship capabilities, and practice continual professional development through training, advance study or research


Programme Learning Outcome 

Upon completion of the programme, students are expected to: 

PLO

Descriptions

PLO1

Apply knowledge obtained from multi-disciplines throughout various stages of game design projects.

PLO2

Analyse relevant information to solve work-related problems creatively.

PLO3

Integrate creative and technical knowledge throughout the stages of a game design project.

PLO4

Demonstrate interpersonal skills with superiors, clients, experts and society.

PLO5

Apply communication skills during group discussions and presentations to peers.

PLO6

Utilise digital skills in designing games that are engaging, entertaining or cost effective.

PLO7

Apply numeracy skills in the process of designing games.

PLO8

Demonstrate leadership, autonomy and responsibility in 
production work. 

PLO9

Demonstrate commitment to lifelong learning for academic and career development.

PLO10

Apply entrepreneurial skills to plan, implement and manage projects according to established

business goals or objectives.

PLO11

Commit to work ethics with adherence to legal requirements.